Source: https://www.gameart.cgmasteracademy.com/courses/stylized-character-arts-for-games
The first step in creating stylized art in video games is generating ideas and concepts. Artists brainstorm and sketch initial ideas, considering the game's theme and style. This phase involves:
- defining the stylized definition in art for the project;
- determining the visual tone;
- identifying key elements that will make the art unique and memorable.
Once the initial ideas are set, artists create detailed concept art. This step involves designing characters, environments, and user interfaces (UI) that fit the stylized game world. Stylized
game character designs often include exaggerated features and unique proportions to give them a distinctive look.
Using the concept art for reference, 3D artists start creating models and sculpting the characters and environments. This stage includes developing 3D models that have the stylized proportions and features outlined in the concept art. Artists use specialized software like Blender, Autodesk Maya, and ZBrush to sculpt detailed models, ensuring they align with the stylized definition in art established for the project.
Stylized game UI design is another important aspect of the development process. This stage includes creating:
- menus;
- buttons;
- other interactive elements.
The last stage of developing stylized game art involves combining all the components into game engines like Unreal Engine and Unity, as well as refining the artwork. This stage focuses on polishing textures, tweaking lighting, and making sure all visual components mesh well. Artists also test their creations by playing them to receive feedback and make any needed changes.
In conclusion, creating stylized art in video games is a multifaceted process that involves multiple stages like developing concepts, designing, integrating, and refining. Each phase is crucial to ensure the outcome aligns with the game's artistic vision and provides a visually stimulating experience for players.