A Triple A title immediately tells you a bunch of facts. First, you will likely find video game industry giant publishers behind it (Microsoft, Sony, Electronic Arts, etc.). Secondly, the budget of an AAA game has at least eight figures, allowing for substantial financial investment in every stage of its development. Thirdly, it takes years to develop, involving extensive pre-production, where the initial concept is created, detailed game design, storyboarding, and meticulous planning. This lengthy AAA game development process ensures that you can expect a polished and immersive experience in terms of gameplay, supported by high production values such as professional voice acting, motion capture, and original music scores.
Every AAA video game is a massive project brought to life by many talented individuals who work in one big studio. Multiple AAA game studios sometimes work on the same project for various reasons. For example, one team does great single-player campaigns, while another specializes in multiplayer battles. Like so, last year's installment in the Call of Duty series –
Vanguard – was developed by Sledgehammer Games in cooperation with Raven Software, Beenox, and High Moon Studios. The good old Zombie mode is the merit of Treyarch.
The more ambitious the project is, the larger the budget is required. To illustrate the concept of a AAA game, comparisons to the movie industry are often made. Like Marvel or DC blockbuster films, AAA computer games demand substantial financial investments. Is this investment worthwhile? Given the potential for significant profits, cultural impact, and the creation of iconic franchises, many argue that the substantial investment is justified. These games possess the ability to captivate audiences and generate considerable revenue.
When executed with a marketing strategy efficiently allocating funds to generate interest, the expected profits from such a game often justify the costs. For instance, Microsoft’s Forza Horizon 5 was projected to achieve
$118 million in gross revenue before its release in November. With 4.5 million players on launch day, the game's success was evident, especially considering the premium pricing of various game editions above the standard $60.