Before we delve into the advantages of each in the game development industry, let’s look at the general key reason why game art production vs outsourcing is an ongoing debate and why each of these methods is beneficial.
Key Advantages of In-House Production
In-house production is when the company makes use of its own employees to get all the tasks done. This means that all the workers must work under one roof and use each other’s expertise to do collaborative work.
Easier CommunicationMany companies opt for in-house production because the entire team gets to work under one roof. Not only does this foster a strong connection between the team, but the jobs are completed quickly. Moreover, in case of an issue arising, especially in tasks that require interdisciplinary methods, different teams can reach out to each other and work collaboratively.
That is why communication is much easier when working in-house. However, it is essential to note that post-pandemic workforce life has evolved as many people work from home. But, despite that, in-house teams know each other’s schedules and the nitty-gritty details of the project, so the job is done faster.
Quality is MaintainedTeams working in-house are more careful about maintaining the quality of the work. This is mostly because employees can be assessed over their job right on the spot. Moreover, deadlines are met when there is accountability, which means workflow is always on track.
Employees are More ReliableWhen a company hires an employee and provides them with multiple benefits, it helps ensure that the employee remains loyal to the company. Loyalty is vital as you know the workers are devoting themselves to the company's success. This way, they stay for a long time and ensure they are benefiting the company.