Character models, environments, you name it, we can do it. Our 3D design team can create high-fidelity models for you to use in your 3D game or app. We focus on bringing the game art that the client has in mind to reality with a consistent style. For us, giving the client what they’re looking for, and beyond, is our goal, and we use world-recognized software like Blender and 3D Max, among others, to give you the high fidelity work your game deserves.
We can work on all sorts of assets, from characters, to props, to vehicles and weapons. We focus on building long term relationships and want to create long-lasting business relationships with all of our clients. We work with passion on the projects we get.
We believe that 3D art does not need to be high-poly to be good. We can create art that ranges from low-poly backgrounds, to high-poly character models, all depending on the desires of the client. Our focus on cooperation and teamwork between the client and our team gives us a great sense of collaboration, and to us, that means everything.
Following an organized and easily understandable work process is one of our top priorities. Ensuring that both our teams, and our clients, have a road map to follow that will guide them in the process of creating 3D art has given us the well-earned reputation of being good communicators, and team workers. We can work seamlessly with an already assembled team, or work entirely on our own with just a little direction from the client.
Our team of veteran 3D artists has worked in all kinds of styles and all kinds of genres. We can create stunning 3D art for all sorts of games, as well as apps. We handle end-to-end art work, but ultimately, can also create just a few assets, or even as few as just one for you, or we can handle it all from the concepts to the final in-game assets. We leave that decision to you.
Our 3D art team is similar to our 2D art team’s construction. We have an Art Lead, a Project Manager, a Senior 3D artist and 3D artist, a 3D Concept artist, and a Technical artist. The art lead is the head of the team with the most experience in the field. They will handle the toughest of the artwork to model, and will ensure the team maintains a cohesive style. The Project Manager is the person you’ll be talking to as our client. They handle deadlines, and keeping everyone on time, as well as keeping you updated on progress. The Senior 3D artist and 3D artist do most of the modelling and create the assets for your game or app. The 3D Concept artist does the work before the other artists get started. They will create the concepts and ideas that you, the client, will approve before any work gets started. Finally, the Technical artist has the job of placing the 3D models and assets into the game or app seamlessly, and applies lighting and shaders in accordance to what is needed.
We hope you’ll consider working with us for your next 3D art project.